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Crews vs Skool

Skool is a simple platform that combines a community, courses and a calendar, with member leaderboards and levels. It's especially popular with coaches and creators who run paid learning communities.

Crews takes gamification in a different direction and aims at a different kind of group. It's for organizers of clubs, studios and coaching groups that meet in person, and its leagues are between crews, not between members.

Who should pick Skool, who should pick Crews

Pick Skool if…

  • You run a paid or learning-focused community
  • You want courses and community in one simple place
  • You want leaderboards that reward individual members

Pick Crews if…

  • Your group is social and meets up in person
  • You want RSVPs, capacity limits and event chat
  • You want your crew to compete with other crews
  • You coach or run sessions in person rather than online

At a glance

  • Built for

    Crews
    Organizers of clubs, studios and local groups
    Skool
    Coaches, creators and learning communities
  • Shared calendar

    Crews
    Shared crew calendar, plus a personal calendar across all your crews
    Skool
    Community calendar
  • Event RSVPs

    Crews
    Going / maybe / not going, capacity limits, invite-only events
    Skool
    Calendar events for the community
  • Event chat

    Crews
    Every event gets its own chat
    Skool
    Community posts and comments
  • Group chat

    Crews
    Real-time crew chat with threads, reactions, @mentions and pinned messages
    Skool
    Community feed and messages
  • Photo memories

    Crews
    Memory wall; turn any chat photo into a memory
    Skool
    Posts with media
  • Gamification

    Crews
    Leagues and challenges between crews
    Skool
    Member leaderboards and levels within a community
  • Courses

    Crews
    Not available
    Skool
    Core feature
  • Push notifications

    Crews
    In-app and web push notifications
    Skool
    Notifications
  • Price

    Crews
    14-day free trial, then $59/mo per crew
    Skool
    Paid for community owners; see their site

Key differences

  1. 1

    Learning community vs social group

    Skool is built around content and learning, often paid. Crews is built around plans and the people in a group.

  2. 2

    Two kinds of gamification

    Skool’s leaderboards rank members within one community. Crews’ leagues rank crews against other crews of similar size, with challenges decided by size-weighted votes.

  3. 3

    Events in depth

    Crews events have RSVPs (going / maybe / not going), capacity limits, invite-only visibility, their own chat and CSV export.

  4. 4

    Cost

    Both charge the owner. Check Skool’s site for their current pricing. Crews is $59/month per crew after a 14-day free trial, and it’s built around in-person sessions rather than courses.

When Skool is the better choice

Skool is the better fit for learning-focused and paid communities.

  • Coaches and creators selling access to a community
  • Groups built around courses and lessons
  • Communities that want member-level leaderboards

Moving your group from Skool

If your Skool group is mostly about meeting up, a crew can be a simpler home.

  1. 1.Create your crew and choose public or private. Private crews are joined by invite link or approved join request.
  2. 2.Add the next few upcoming plans to the crew calendar, so there is something to RSVP to on day one.
  3. 3.Send personal invite links to members, or let them request to join.
  4. 4.Make one or two trusted members moderators so organizing isn’t all on you.
  5. 5.Ask members to install Crews to their home screen and turn on push notifications, so they don’t miss new events.

The verdict

Skool is great for coaches and paid learning communities. Crews is built for in-person clubs and programs, with rivalry between crews instead of between members.

Start 14-day free trial

Frequently asked questions

Is Crews a Skool alternative?

For social groups that meet up, yes. For paid communities built around courses, Skool is the better fit.

How is Crews gamification different?

Crews are placed in leagues by size and compete against other crews in challenges. Members vote on memory submissions, votes are weighted by crew size, and the winner earns 100 points.

Can I host courses in Crews?

No. Crews focuses on events, chat, memories and leagues.

How much does Crews cost?

Every crew starts with a 14-day free trial, no card needed. After that it’s $59/month per crew, paid by the organizer, and members join free. That includes up to 100 members; each extra 100 members is +$18/month. Billing is monthly and you can cancel anytime. Full details are on the pricing page (/pricing).

Comparison based on publicly available information as of September 2026; features change — check each product's site. Product names are trademarks of their respective owners.

run your club in one place.

Start with a 14-day free trial, no card needed. Then $59/month per crew, with every feature included and members joining free.